A classic board game played asynchronously via email
[HTML4, JavaScript, Java, Spring, JDBC]
A link & surfing management application
[JavaScript, ES6, Node.js, React, Redux, Nano, Isomorphic/Universal, Bootstrap, CouchDB]
Corporate lunch information system
[Java8, maven, Jooq, Liquibase, AngularJS, Boostrap, Jersey, Lombok, Webjars]
Prevent boilerplate code for random strings and names, SPI-based slf4j configuration, sophisticated property files, human readable representation of date differences and getting attributes from MANIFEST.FM files.
[Java8, maven, Lombok]
A build, local deploy and run script generator
[JavaScript, ES6, Node.js, Npm Registry, Bash, Docker, Vagrant]
A multiplayer tower-defense fantasy combat game
[HTML5(Canvas, Websockets via Atmosphere), JavaScript, Java]
A card based multi player board game
[HTML5(Canvas, Websockets via Socket.io), JavaScript / Node.js / jQuery, CouchDB]
A hex-based, no-luck, kinda-turn-based strategy game
[HTML5(Canvas, Websockets via Atmosphere), JavaScript, Java8, maven, Stripes, twitter-bootstrap, jQuery, Lombok]
Let's you play SWCCG and SWLCG online card game
[HTML5 (Websockets via Java-WebSocket), Dojo Toolkit, CouchDB, Java/Groovy]
A card game simulator / trainer
[Java8, maven, Lombok]
The Java side for user agent analysis.
The legacy git repo's initial code was provided by me, see the first commit's author name ;)
[Java]
Helps with "who is talking" and "who wants to talk next / now" for podcasts
[JavaScript, ES6, Node.js, Svelte / Sapper]